So as the above title implies, the Garud Mk. 1 is almost finished. The model itself that is. The environment, I’m not so sure about. I’ve made some minor changes since. Here’s some pictures:
So I’ve added some glow effects to the engines, changed up some colors, and added glass. I really like how it looks now. I may add some more details: things like scorch marks, wear and tear, maybe some more decals. Yes the missiles do need texturing, although I’m probably going to model my own missiles rather than use the place holders. There are some pieces on the underside that technically are ‘untextured’, but given how far this project has come, I may need to take a break, given how it’s come together well recently.
So you’re probably now wondering, what’s that mean for next steps? Well, truth be told, I’m not entirely sure. This project is part of a larger goal of making a short 30 second video that I have an idea for. There are at least two other things I will need to make for that to come true. The first is an airship type of asset (for which I’m still making concepts). The second is the overall environment.
There are also lots of smaller concepts that I have sitting around that I wanted to make short pieces out of, but wasn’t able to because of how much time I was dedicating to this project. So we shall see. I’m tempted to actually work on the environment next actually, since I can then do two things: put this fighter in that environment and also have the environment ready for production of the video. Let’s see.
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